However, due to its complex economic model and time-consuming game tasks, it remains a high threshold for players to participate. Take Axie Infinity for example, there are three economic factors in the game, such as SLP(love potion), Axie (baby) and AXS (game token). The game has two actions, Battle (battle) and Breeding (breeding). Different actions require different fuel (element) combinations. Under different price cycles, The correlation of different assets will affect market supply and output…